So, I sold a MAGIC scroll to both vendors and the general merchant paid approximately 3X what the magic merchant paid. "Self, is it possible that armor is considered a "general good" and not a "magical good" and therefore the general merchant pays more for it?" I sold scale mail +1 to general goods vendor for 250+, but magic vendor with same discount paid only 80'ish. Obviously we are all assuming Living Legend status would benefit both types of transactions. Unclear if discount only applies to vendor selling prices or if there is any corresponding vendor buying price benefit for you (I'm too lazy to reload and old save to check). Both maximum reputation (Living Legend) with claimed 30% "discount". #Solasta crown of the magister green dragon mod#The Flexible Backgrounds mod by ChrisJohnDigital allows players to select their background for flavor and then pick whichever tools, proficiencies, or skill sets they prefer.Selling prices are very clearly broken in the current version of the game and nobody should trust whatever they think is happening or would even make sense. Solasta: Crown of the Magister still allows this, but backgrounds are somewhat rigid and give players less freedom to customize. One way they are able to do this is by selecting a background that can help influence the kind of person their character is. Tabletop games have always been about giving players the freedom to choose exactly what they want their character to be. Keep in mind, though, that the game was not designed for these extra levels, so the mod doesn't always work as intended. The Level 20 mod by esquilo22 helps fix that problem by adding ten new levels and their associated abilities for all official classes in the game. The Level 20 mod also supports some of the modded classes as well. This means all the most powerful attacks and abilities from Dungeons & Dragons are entirely unattainable to players. One big downside to Solasta is that, despite having a very impressive collection of skills and spells for players to use, players can't upgrade their characters to level 20 like in most tabletop games. One allows the player to just skip the playable segments and still watch the cutscenes, and the other allows the player to skip the entire opening tavern segment except for the opening and ending cutscenes. This mod actually has two different settings as well. The Skip Tutorials mod by esquilo22 grants the ability to skip this tutorial entirely and get right into the action without sitting through exposition and being shown the controls again. The opening tutorial for Solasta is a great way to acquaint new players with the game, but it can really be a bore for those who have played through already. One grants them access to potion-making skills, another allows them to boost their weapons with their intelligence modifier, and the third gives them a few cantrips that can be used as bonus actions. The Tinkerer Class mod by ChrisJohnDigital introduces the class and three different subclasses that allow the player to use their powers in interesting ways. Their skills allow them to use magic to imbue items in their possession with magical abilities that can then be used in a number of different ways. Tinkerers are half physical attacker and half magic-user. The Tinkerer class is by far one of the more interesting classes that users have modded into the game so far.
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